Re-post: Gamasutra: 10 seminal game postmortems every developer should read

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A few timeless game postmortems, written by pioneering designers like Warren Spector and Dr. Ray Muzyka, that detail the trials and triumphs of developing games like Deus Ex and System Shock 2. Read more

Book Reviews : The Art of Game Design (a Book of Lenses), A Theory of Fun and Level Up!

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There are many books about game design. Here are three very different books on the subject, with their own qualities. This is a quick review and comparison of the three of them. Read more